Title page for ETD etd-04102006-142702


Type of Document Master's Thesis
Author Klainbaum, Daniel
Author's Email Address dan@danklainbaum.com
URN etd-04102006-142702
Title Place and Digital Media
Degree Master of Science
Department Another Department
Advisory Committee
Advisor Name Title
Bogost, Ian Committee Chair
Mazalek, Ali Committee Member
Murray, Janet Committee Member
Nitsche, Michael Committee Member
Keywords
  • digital media
  • immersion
  • presence
  • place
  • space
Date of Defense 2006-04-07
Availability unrestricted
Abstract
As interactors we often allude to a sense of presence, of “being there,” when experiencing interactive artifacts. Digital technologies can create a sense of presence within a synthetic environment, that of being in a technologically mediated space. As a result, ideas of “space” and “place” are fundamental to the use of digital media. Related metaphors pervade our language and use of technology; we explore virtual worlds, surf online, and chat in rooms.

The field of humanist geography can be used to examine digital media practice across several domains. Exploring the concept of place in relationship to a video game, website, or mixed reality environments question contemporary definitions of presence. As a result, a theoretical foundation for the design of artifacts may create a strong sense of place, and thus enhance our understanding of presence.

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Page Updated: June 11, 2003